Mapping Goodness!
I’ve been a longtime fan of mapping applications — making that one of the most fun aspects of ArcadeFly. It’s a feature I’m not going to wimp out on in any way, so long as I have more ideas on what to do. To start out, I’m using GeoKit to obtain latitude/longitude for addresses, which has been the easiest geocoding I’ve ever had the opportunity to work with. Basically you just add a callback in your model, add in a lat/lng column to wherever your address is, update your environment file with your API key and you’re good. Worked on the first try actually, which is rare. One of the bonus features of is that it can use multiple mapping servers to lookup an address until it finds one that works. Pretty slick feature and that much more I don’t have to worry about. I’m working on displaying the results now, which I’m thinking about using YM4R. We’ll see how that goes.