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Off to good start!

Wednesday, September 24th, 2008

Thanks to a pair of posts on Arcade Heroes and Destructoid, we’re slowly building some real momentum now. It’s been a bust week with a lot of updates, but things are looking good. You can now claim arcades and, upon approval, edit them. I’m actively approving claims whenever I see them, so don’t be scared to claim 10 or 20 arcades if you go to all of them.

Also, we’re actively looking for administrators to help out across the boards. Administrators will help make sure the game listings are up to date and without duplicates, as well as approve claims, edit any arcade, and probably more once abilities are in. If you’re interested in really helping out in the long haul, and don’t mind if includes the occasional tedius bit of data entry (like entering the games available at contact with us if you’re interested.

Initial Release

Sunday, July 27th, 2008

It’s official — ArcadeFly is available for the public… kind of. Right now we’re still in the “testing the waters” stage where we’re on pins and needles to see if everything works. So far it’s been surprisingly smooth sailing. The basics are all in place — people can register, add arcades, edit games at arcades, favorite arcades and games, map arcades and see distance calculations. That’s pretty much the core functionality. For now though, since there isn’t much in the system, my main emphasis is on creating a kick-ass way for people to add/edit arcades and the games at those arcades. It’s still a problem though, as we can’t have people just editing them straight out — there needs to be some system in place. That’s the top priority to get that going asap.