ArcadeFly is down now while we move from Slicehost to Heroku. It’s an amazing platform, and we look forward to seeing how things run on it. My tests so far show it’ll be a lot faster than Slicehost — mainly due to my (inexperienced) rails config on that server. Heroku though, is much easier to maintain, and for a decent price (free until we grow a little more). Luckily we don’t get enough traffic to warrant that yet, but 2010 is going to be a much more active year.
We took it relatively easy in December, but we have a load of new features and goals set for the new year. This is the year ArcadeFly is really going to take off! If you think you have an awesome feature that would help us, or you think you can help out please either go ahead and do it or feel free to fill out the feedback form that’s on the side of each page. We’re always looking for help!
A few small changes went out this evening:
- Added timestamps to arcades and arcades at a game. This was something highly requested, as it made it difficult to tell how up to date information was
- Updated manage arcade games page to order games by name.
- Working on the ability to filter for arcades within a given range. Looks like there are a few bugs with it so it may not work right now, but it shouldn’t error out.
- Added the count of how many of a specific game are at an arcade. This info was collected, but not shown due to an error.
Know of an issue? Have a suggestion? Use the Feedback widget on side of every page!
Thanks to a pair of posts on Arcade Heroes and Destructoid, we’re slowly building some real momentum now. It’s been a bust week with a lot of updates, but things are looking good. You can now claim arcades and, upon approval, edit them. I’m actively approving claims whenever I see them, so don’t be scared to claim 10 or 20 arcades if you go to all of them.
Also, we’re actively looking for administrators to help out across the boards. Administrators will help make sure the game listings are up to date and without duplicates, as well as approve claims, edit any arcade, and probably more once abilities are in. If you’re interested in really helping out in the long haul, and don’t mind if includes the occasional tedius bit of data entry (like entering the games available at contact with us if you’re interested.
It’s official — ArcadeFly is available for the public… kind of. Right now we’re still in the “testing the waters” stage where we’re on pins and needles to see if everything works. So far it’s been surprisingly smooth sailing. The basics are all in place — people can register, add arcades, edit games at arcades, favorite arcades and games, map arcades and see distance calculations. That’s pretty much the core functionality. For now though, since there isn’t much in the system, my main emphasis is on creating a kick-ass way for people to add/edit arcades and the games at those arcades. It’s still a problem though, as we can’t have people just editing them straight out — there needs to be some system in place. That’s the top priority to get that going asap.